In Endless mode, The Reaper won't spawn at the final minute. The merchant also sells Skips, Banishes, and Rerolls, and well as an additional Arcana. In return, enemies start with +200% Max Health, and gain an additional 5% Max Health and 0.5% movement speed every minute, (additive with The Bone Zone and Tiny Bridge enemy bonuses). In terms of gameplay, Gold gains are increased by +200%, and the Luck bonus by +20%. This Relic can be found at Eudaimonia Machine, a hidden stage that becomes accessible when all of the Standard Stage Relics have being obtained. To unlock the Inverse Mode, The player must obtain a Gracia's Mirror Relic. In Inverse mode, the stages layout is upside down (toggleable in Options), plus minor visual changes depending on stage. enemy wave spawns, evolution chests) occur at their usual timestamps on the in-game timer. Normal stages reach 30:00 when 15 minutes have elapsed in real time. In Hurry mode, the Clock Speed of the stage is doubled and XP gain is increased by 25%. The background music also becomes detuned and faster in hyper mode. The modifiers are dependent on the stage and listed in more detail in the Stage Selection (also see table below). Additionally, there can also be modifications to the Luck bonus and enemies' health. It always increases the character's and enemies' move speed by 65% – 75%, the projectile speed by 15% – 25% and gold multiplier by 50%. Multiple modes can be active simultaneously. The player can also choose whether to enable Arcanas and Limit Break in the stage selection. The base modifiers and mode bonuses stack additively with each other and the total multipliers multiplicatively with stat bonuses from passive items and PowerUps, with the exception of Luck bonus, which stacks additively with player's Luck.Īll stages have four unlockable, toggleable modes: Hyper, Hurry, Inverse, and Endless mode. Modifiers can affect the player's movement speed, projectile speed, Gold gain and Luck, and enemies' movement speed, health and amount. That number can be increased if the player has revives left over when completing the stage by up to 600 coins (1st revive: +100 coins, 2nd revive: +200 coins, 3rd revive: +300 coins) for a total of 1100 coins.Įach stage applies modifiers to certain player and enemy stats. Given the stage is completed the player will receive an additional 500 gold coins upon death. If the player is able to survive until the stage's time limit, the stage will be considered completed and at that point there will be one The Reaper appearing every minute to slay the player and end their run.
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